[URL] Protocol=unreal Name=Player Map=MenuMap.umap LocalMap=MenuMap.umap TransitionMap=ExampleEntry.umap MapExt=umap EXEName=WillowGame.exe DebugEXEName=DEBUG-WillowGame.exe SaveExt=usa Port=7777 GameName=Borderlands GameNameShort=BL [Engine.Engine] NetworkDevice=IpDrv.TcpNetDriver ConsoleClassName=WillowGame.WillowConsole WikiConsoleClassName=Engine.WikiConsole //GameViewportClientClassName=Engine.GameViewportClient GameViewportClientClassName=Willowgame.WillowGameViewportClient LocalPlayerClassName=Engine.LocalPlayer DataStoreClientClassName=Engine.DataStoreClient StorageDeviceManagerClassName=Engine.StorageDeviceManager Language=int bAllowMatureLanguage=FALSE GameEngine=WillowGame.WillowGameEngine EditorEngine=Editor.EditorEngine UnrealEdEngine=WillowEditor.WillowUnrealEdEngine Client=WinDrv.WindowsClient Render=Render.Render Input=Engine.Input Canvas=Engine.Canvas TinyFontName=EngineFonts.TinyFont SmallFontName=EngineFonts.SmallFont MediumFontName=EngineFonts.MediumFont