Computer Science 3 - 2011

Programming Language Translation


Practical for Weeks 25 - 26, beginning 17 October 2011

This extended prac is designed to take you the best part of two weeks. Hand in your solutions before lunch time on Monday 31 October, correctly packaged in a transparent folder with your cover sheet and individual assessment sheets. Since the practical will have been done on a group basis, please hand in one copy of the cover sheet for each member of the group. These will be returned to you in due course, signed by the marker. Please make it clear whose folder you have used for the electronic submission, for example g03A1234. Please resist the temptation to carve up the practical, with each group member only doing one or two tasks. The group experience is best when you work on tasks together.

The reason for requiring all submissions by 31 October is to free you up during swot week to prepare for the final examinations. I shall try to get the marking done as soon as possible after that.


Objectives:

In this practical you are to

This prac sheet is at http://www.cs.ru.ac.za/courses/CSc301/Translators/trans.htm.


Outcomes:

When you have completed this practical you should understand

Hopefully after doing these exercises (and studying the attributed grammar and the various other support modules carefully) you will find you have learned a lot more about compilers and programming languages than you ever did before (and, I suspect, a lot more than undergraduates at any other university in this country). I also hope that you will have begun to appreciate how useful it is to be able to base a really large and successful project on a clear formalism - namely the use of attributed context-free grammars - and will have learned to appreciate the use of sophisticated tools like Coco/R.


To hand in:

By the hand-in date you are required to hand in, besides the cover sheets (one per group member):

I do NOT require listings of any Java or C# code produced by Coco/R.

Keep the prac sheet and your solutions until the end of the semester. Check carefully that your mark has been entered into the Departmental Records.

You are referred to the rules for practical submission which are clearly stated in our Departmental Handbook. However, for this course pracs must be posted in the "hand-in" box outside the laboratory and not given to demonstrators.

A rule not stated there, but which should be obvious, is that you are not allowed to hand in another group's or student's work as your own. Attempts to do this will result in (at best) a mark of zero and (at worst) severe disciplinary action and the loss of your DP. You are allowed - even encouraged - to work and study with other students, but if you do this you are asked to acknowledge that you have done so. You are expected to be familiar with the University Policy on Plagiarism, which you can consult at:

        http://www.scifac.ru.ac.za/plagiarism_policy.pdf


Before you begin

The tasks are presented below in an order which, if followed, should make the practical an enjoyable and enriching experience. Please do not try to leave everything to the last few hours, or you will come horribly short. You must work consistently, and with a view to getting an overview of the entire project, as the various components and tasks all interact in ways that will probably not at first be apparent. Please take the opportunity of coming to consult with me at any stage if you are in doubt as how best to continue. By all means experiment in other ways and with other extensions if you feel so inclined.

Please resist the temptation simply to copy code from model answers issued in previous years.

This version of Parva has been restricted so as not to include Parva functions. This means that there will be no practical work set on chapter 14 of the text. Because of the timing of our courses this is unavoidable, if highly regrettable. You should be warned that some of the material of that chapter may be examinable.

The operator precedences in Parva as supplied use a precedence structure based on that in C++ or Java, rather than the "Pascal-like" ones in the book. Study these carefully and note how the compiler provides "short-circuit" semantics correctly (see page 167) and deals with type compatibility issues (see section 12.6.8).

You are advised that it is in your best interests to take this opportunity of really studying the code in the Parva grammar and its support files. The exercises have been designed to try to force you to do that, but it is always tempting just to guess and to hack. With a program of this size that often leads to wasting more time than it saves. Finally, remember the advice given in an earlier lecture:

Keep it as simple as you can, but no simpler.


A note on test programs

Throughout this project you will need to ensure that the features you explore are correctly implemented. This means that you will have to get a feel for understanding code sequences produced by the compiler. The best way to do this is usually to write some very minimal programs, that do not necessarily do anything useful, but simply have one, or maybe two or three statements, the object code for which is easily predicted and understood.

When the Parva compiler has finished compiling a program, say SILLY.PAV, you will find that it creates a file SILLY.COD in which the stack machine assembler code appears. Studying this is often very enlightening.

Useful test programs are small ones like the following. There are some specimen test programs in the kit, but these are deliberately incomplete, wrong in places, too large in some cases and so on. Get a feel for developing some of your own.

    $D+ // Turn on debugging mode
    void main (void) {
      int i;
      int[] List = new int[10];
      while (true) { // infinite loop, can generate an index error
        read(i);
        List[i] = 100;
      }
    }

The debugging pragma

It is useful when writing a compiler to be able to produce debugging output - but sometimes this just clutters up a production quality compiler. The PARVA.ATG grammar makes use of the PRAGMAS option of Coco/R (see text, page 128) to allow pragmas like those shown to have the desired effect.

$D+ /* Turn debugging mode on */
$D- /* Turn debugging mode off */


Task 1 - Create a working directory and unpack the prac kit

There are several files that you need, zipped up in the file PRAC25.ZIP (Java) or PRAC25C.ZIP (C#).


Task 2 - Use of the debugging and other pragmas

We have already commented on the $D+ pragma. At present it is only used to request the printout of a symbol table. How would you change the system so that one would have to use a similar pragma or command line option if one wanted to obtain the assembler code file - so that the ".COD" file with the assembler code listing would only be produced if it were really needed?

$C+ /* Request that the .COD file be produced */
$C- /* Request that the .COD file not be produced */

Another useful (run-time) debugging aid is the undocumented stackdump statement. Compilation of this is also controlled by the $D pragma (in other words, the stack dumping code is only generated when in debug mode - much of the time you are testing your compiler you will probably be working in "debugging" mode, I expect).

Hint: This addition is almost trivially easy. You will also need to look at (and probably modify) the Parva.frame file, which is used as the basis for constructing the compiler proper (see page 140).


Task 3 - Learning many languages is sometimes confusing

If, like me, you first learned programming in languages other than Java, you may persist in making silly mistakes when writing Parva programs. For example, programmers familiar with Pascal and Modula-2 easily confuse the roles played by ==, != and = with the similar operators in Pascal denoted by =, <> and :=, and are prone to introduce words like then into IfStatements, giving rise to code like

    if (a = b) then c := d;
    if (x <> y) then p := q;

instead of

    if (a == b) c = d;
    if (x != y) p = q;

Can you think of (and implement) ways to handle these errors sympathetically - that is to say, to report them, but then "recover" from them without further ado?

(Confusing = with == in Boolean expressions is also something C, C++ and Java programmers can do. It is particularly nasty in C/C++, where a perfectly legal statement like

if (a = b) x = y;

does not compare a and b, but assigns b to a, as you probably know).


Task 4 - Things are not always what they seem

Although not strictly illegal, the appearance of a semicolon in a program immediately following the condition in an IfStatement or WhileStatement, or immediately preceding a closing brace, may be symptomatic of omitted code. The use of a so-called EmptyStatement means that the example below almost certainly will not behave as its author intended:

         read(i);
         while (i > 10);
         {
           write(i);
           i = i - 1;
         }

It should be possible to warn the user when this sort of code is parsed; do so. Here is another example that might warrant a warning

         while (i > 10) {}

Warnings are all very well, but they can become irritating. Use a $W- pragma or a -w command line option to allow advanced users to suppress warning messages.


Task 5 - Two of the three Rs - Reading and Writing

Extend the WriteStatement to allow a variation introduced by a new key word writeLine that automatically appends a line feed to the output after the last WriteElement has been processed.

Extend the ReadStatement to allow a variation introduced by a new key word readLine that automatically ignores the remainder of the line after the last ReadElement has been processed.


Task 6 - Something to do - while you wait for inspiration

Add the DoWhile loop to Parva, as exemplified by

         do { a = b; c = c + 10; } while (c < 100);


Task 7 - You had better do this one or else....

Add an else option to the IfStatement. Oh, yes, it is trivial to add it to the grammar. But be careful. Some IfStatements will have else parts, others may not, and the code generator has to be able to produce the correct code for whatever form is actually to be compiled. The following silly examples are all valid.

         if (a == 1) { c = d; }
         if (a == 1) {}
         if (a == 1) {} else {}
         if (a == 1) {} else { b = 1; }

In many languages an IfStatement also allows optional elsif clauses - the grammar for this simply being on the lines of

         IfStatement = "if" "(" Condition ")" Statement
                       { "elsif" "(" Condition ")" Statement }
                       [ "else" Statement ] .

Implement this extension (make sure all the branches are correctly set up). By now you should know that this will lead to LL(1) warnings, but if you get the system correct these will not really matter.


Task 8 - This has gone on long enough - time for a break

The BreakStatement is syntactically simple, but takes a bit of thought. Give it some! Be careful - breaks can currently only appear within while loops, but there might be several break statements inside a single loop, and loops can be nested inside one another.


Task 9 - Your professor is quite a character

Parva will get closer to C/C++/Java with each successive long hour spent in the Hamilton Labs. Seems a pity to stop now, so go right on and extend the system to allow for a character type as well as the integer and Boolean ones, enabling you to develop classic programs like the following:

    void main () {
    // Read a sentence and write it backwards
      char[] sentence = new char[1000];
      int i = 0;
      char ch;
      read(ch);
      while (ch != '.') {  // input loop
        sentence[i] = ch;
        i = i + 1;
        read(ch);
      }
      while (i > 0) {      // output loop
        i = i - 1;
        write(sentence[i]);
      }
    }

Hint: A major part of this exercise is concerned with the changes needed to apply various constraints on operands of the char type. In some ways it ranks as an arithmetic type, so that Expressions of the form

character + character
character > character
character + integer
character > integer

are all allowable. However, assignment compatibility is more restricted. Assignments like

integer = integer;
integer = character;
character = character;

are all allowed, but

character = integer;

is not allowed. Following Java and C#, introduce a casting mechanism to handle the situations where it is necessary explicitly to convert integer values to characters, so that

character = (char) integer

would be allowed and, for completeness, so would

integer = (int) character
integer = (char) character
character = (char) character

But be careful. Parva uses an ASCII character set, so that executing code generated from statements like

    int i = -90;
    char ch = (char) 1000;
    char ch2 = (char) 2 * i;

should lead to run-time errors.


Task 10 - Make the change; enjoy life; upgrade now to Parva++ (Ta-ra!)

At last! Let's really make Parva useful and turn it into Parva++ by adding the increment and decrement statement forms (don't try to extend expressions), exemplified by

    int parva;
    int [] list = new int[10];
    char ch = 'A';
    ...
    parva++;
    --ch;
    list[10]--;

Suggestions for doing this - specifically by introducing new operations into the PVM - are made in section 13.5.1 of the text. Be careful - only integer and character variables (and array elements) can be handled in this way.


Task 11 - It should only take a MIN or two to derive MAX benefit from these tasks

In week 20 (in the prac test) we explored adding a MIN opcode to the PVM. This week, modify Parva and the PVM to allow for expressions in which might appear min() and max() functions, which can take one or more arguments, for example

         WriteLine(max(90), min(3, 5, 2, 12), max(min(2, 4), min(21, 4)));

You should start by checking that you know what output might be expected from the execution of that statement!


Task 12 - What are we doing this for?

Things are getting more interesting by this stage, and more challenging.

Many languages provide for a ForStatement in one or other form. Although most people are familiar with these, their semantics and implementation can actually be quite tricky.

Suppose we were to add a simple Pascal-style ForStatement to Parva, to allow statements whose concrete syntax is defined by

    ForStatement = "for" Ident "=" Expression ("to" | "downto") Expression Statement .

for example

    for i = 1 to 10 write(i);          // forwards  1 2 3 4 5 6 7 8 9 10
    for i = 10 downto 1 write(i);      // backwards 10 9 8 7 6 5 4 3 2 1
    for i = 10 to 5 write(i);          // no effect
    for i = i - 1 to i + 6 write(i);   // what does this do?
    for i = 1 to 5 read(i);            // should we allow this?
    for i = 1 to 5 i = i + 1;          // should we allow this?

The dynamic semantics at first sight look easy. The ForStatement is often explained to beginners as being a shorthand form of writing a while loop - indeed in the C family of languages it is deemed to be just that. So, for example, the statements

         for i = 1 to 10  write(i); 
         for i = 12 downto 4 write(i); 

seem to be equivalent to

    i = 1;                            i = 12;
    while (i <= 10) {                 while (i >= 4) {
      write(i);                         write(i);
      i = i + 1;                        i = i - 1;
    }                                 }

However, it is not quite as simple as that. Consider an example like

         for i = i + 4 to i + 10  write(i); 

Here the obvious equivalent code leads to an potentially infinite loop

    i = i + 4;
    while (i <= i + 10) {
      write(i);
      i = i + 1;
    }

In principle, the condition i <= i + 10 would now always be true, although the program would probably misbehave when the value assigned to i overflowed the capacity of an integer.

Pascal was a much "safer" language than C, and the semantics of the Pascal-style ForStatement are better described as follows. The statements

         for Control = Expression1 to Expression2  Statement 
         for Control = Expression1 downto Expression2  Statement 

should be regarded as more closely equivalent to

           Temp1 := Expression1                             Temp1 := Expression1
           Temp2 := Expression2                             Temp2 := Expression2
           IF Temp1 > Temp2 THEN GOTO EXIT                  IF Temp1 < Temp2 THEN GOTO EXIT
           Control := Temp1;                                Control := Temp1;
    BODY:  Statement                                 BODY:  Statement
           IF Control = Temp2 THEN GOTO EXIT                IF Control = Temp2 THEN GOTO EXIT
           Control := Control + 1                           Control := Control - 1
           GOTO BODY                                        GOTO BODY
    EXIT:                                            EXIT:

respectively, where Temp1 and Temp2 are temporary variables. This code will not assign a value to the control variable at all if the loop body is not executed, and will leave the control variable with the "obvious" final value if the loop body is executed. Code generation for these semantics may appear to be a little awkward for an incremental compiler, since there are now multiple apparent references to extra variables and to the control variable.

Hint: The simplest way of handling all these issues in the PVM system is to note that the obvious calls to the parsing routines to handle the sequence

         Control 
         Expression1 
         Expression2 

will ensure that code to push the address of the control variable and the values of the temporary variables will have been generated by the time the Statement forming the loop body is encountered. At this point code must be generated for the initial test, and if we avail ourselves of the ability to define extensions to the opcode set of the PVM we can generate a special opcode at this point that will perform the test, but leave these three values on the stack so that they can be used again later. Similarly, after generating the code for the Statement we can generate a second special opcode that can be responsible for the final test and possible increment of the control variable. One last complication is that once the for loop completes its execution we have to discard these three elements from the stack, which suggests a variation on the use of the DSP opcode.

Develop these ideas in detail. Ensure that your loop also supports the break statement. Secondly, insist on type compatibility between the control variable and the expressions defining its initial and final values. And, lastly, see if you can find a way to prevent "threatening" (tampering with) the control variable within the body of the loop, thus forbidding this sort of nonsense:

         for i = 4 to 10  { 
           writeLine(i); 
           i = 5; 
         } 

Something else to think about. In Pascal the word do is also required, as illustrated below. Would it be a good idea to insist on it in Parva as well?

    ForStatement = "for" Ident "=" Expression ("to" | "downto") Expression "do" Statement .


Task 13 - Some ideas are worse than a snake in the grass

When you learned Python you were probably hugely impressed by a Python feature which allows one to write multiple assignments into a single statement, as exemplified by

            A, B = X + Y, 3 * List[6]; 
            A, B = B, A;                // exchange A and B 
            A, B = X + Y, 3, 5;         // incorrect 

which can obviously be described by the context-free production

Designator { "," Designator } "=" Expression { "," Expression } ";"

Describing the syntax is one thing. Getting the semantics and code generation right should keep you out of mischief for a while.


Task 14 - Generating tighter PVM code

Way back in Practical 20 we added some specialized opcodes like LDC_1, LDA_2 and so on to the PVM. They are still there in the version supplied with the kit. Seems a shame not to use them, so modify the code generator to achieve this for you.

Making use of LDL  N and STL  N in place of LDA, LDV and STO where possible is a bit more challenging, but for some bonus marks, feel free to experiment if you wish.

Have fun, and good luck.


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